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The Resource The wild world of gaming culture, Arie Kaplan

The wild world of gaming culture, Arie Kaplan

Label
The wild world of gaming culture
Title
The wild world of gaming culture
Statement of responsibility
Arie Kaplan
Creator
Subject
Genre
Language
eng
Summary
"Just how dedicated can gamers be? Video games inspire people to write fan fiction, draw characters, and even dress up in costume to act out video game scenes. Read this book and dive into gaming culture. Whether you like to read comics, write stories, perform in plays, make music, create movies, or dress up in wacky outfits, video gaming culture has got something for everyone!"--Provided by publisher
Member of
Summary
Looks at how video gaming culture supports fans with a varied array of interests by fostering such activities as gaming competitions, cosplay, the writing of fan fiction, and multiplayer gaming
http://library.link/vocab/ext/novelist/bookUI
10248094
Cataloging source
DLC
http://library.link/vocab/creatorName
Kaplan, Arie
Dewey number
794.8
Illustrations
illustrations
Index
index present
LC call number
GV1469.34.S52
LC item number
K36 2014
http://library.link/vocab/ext/novelist/lexile
990
Literary form
non fiction
http://library.link/vocab/ext/novelist/minGradeLevel
  • 4
  • 6
Nature of contents
bibliography
http://library.link/vocab/resourcePreferred
True
Series statement
ShockZone. Games and gamers
http://library.link/vocab/subjectName
  • Video games
  • Video games
Target audience
pre adolescent
Label
The wild world of gaming culture, Arie Kaplan
Instantiates
Publication
Bibliography note
Includes bibliographical references (page 30) and index
Carrier category
volume
Carrier MARC source
rdacarrier
Content category
text
Content type MARC source
rdacontent
Contents
A wild world -- Multiplayer gaming : real friends, virtual worlds -- Video game competitions : gaming for cash -- Video game trade shows : showing off -- Fan fiction : expanding the universe -- Cosplay : dressed to impress -- Gaming web series -- Gaming TV shows : games on the small screen -- Video game movie : games on the big screen -- Gaming comics : graphic novels with great graphics -- Key dates in gaming culture
Control code
2013007277
Dimensions
25 cm.
Extent
32 pages
Isbn
9781467712521
Isbn Type
(lib. bdg.)
Lccn
2013007277
Media category
unmediated
Media MARC source
rdamedia
Other physical details
illustrations (chiefly color)
Label
The wild world of gaming culture, Arie Kaplan
Publication
Bibliography note
Includes bibliographical references (page 30) and index
Carrier category
volume
Carrier MARC source
rdacarrier
Content category
text
Content type MARC source
rdacontent
Contents
A wild world -- Multiplayer gaming : real friends, virtual worlds -- Video game competitions : gaming for cash -- Video game trade shows : showing off -- Fan fiction : expanding the universe -- Cosplay : dressed to impress -- Gaming web series -- Gaming TV shows : games on the small screen -- Video game movie : games on the big screen -- Gaming comics : graphic novels with great graphics -- Key dates in gaming culture
Control code
2013007277
Dimensions
25 cm.
Extent
32 pages
Isbn
9781467712521
Isbn Type
(lib. bdg.)
Lccn
2013007277
Media category
unmediated
Media MARC source
rdamedia
Other physical details
illustrations (chiefly color)

Library Locations

    • Central LibraryBorrow it
      710 W. Cesar Chavez St, Austin, TX, 78701, US
      30.271302100000 -97.746016800000
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