Coverart for item
The Resource Ready player two : women gamers and designed identity, Shira Chess

Ready player two : women gamers and designed identity, Shira Chess

Label
Ready player two : women gamers and designed identity
Title
Ready player two
Title remainder
women gamers and designed identity
Statement of responsibility
Shira Chess
Creator
Author
Subject
Language
eng
Summary
"Cultural stereotypes to the contrary, approximately half of all video-game players are now women. A subculture once dominated by men, video games have become a form of entertainment composed of gender binaries. Supported by games such as Diner Dash, Mystery Case Files, Wii Fit, and Kim Kardashian: Hollywood -- specifically marketed to women -- the video game industry is now a major part of imagining what femininity should look like. In Ready Player Two, media critic Shira Chess uses the concept of "Player Two" -- the industry idealization of the female gamer -- to examine assumptions implicit in video games designed for women and their impact on gaming culture and the larger society. With Player Two, the video game industry has designed specifically for the feminine ideal: white, middle class, heterosexual, cisgendered, and abled. Drawing on categories from time management and caregiving to social networking, consumptions, and bodies, Chess examines how games have been engineered to shape normative ideas about women and leisure"--
Assigning source
Provided by publisher
Cataloging source
DLC
http://library.link/vocab/creatorName
Chess, Shira
Dewey number
794.8
Government publication
government publication of a state province territory dependency etc
Illustrations
illustrations
Index
index present
Literary form
non fiction
Nature of contents
bibliography
http://library.link/vocab/subjectName
  • Women video gamers
  • Video games
  • Women
Label
Ready player two : women gamers and designed identity, Shira Chess
Instantiates
Publication
Bibliography note
Includes bibliographical references and index
Carrier category
volume
Carrier category code
  • nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Introduction: contextualizing player two -- Playing with identity -- Playing with time -- Playing with emotions -- Playing with consumption -- Playing with bodies -- Conclusion: the playful is political
Control code
ocn971129490
Dimensions
22 cm
Extent
xiii, 223 pages
Isbn
9781517900694
Lccn
2016043311
Media category
unmediated
Media MARC source
rdamedia
Media type code
  • n
Other physical details
illustrations
System control number
(OCoLC)971129490
Label
Ready player two : women gamers and designed identity, Shira Chess
Publication
Bibliography note
Includes bibliographical references and index
Carrier category
volume
Carrier category code
  • nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Introduction: contextualizing player two -- Playing with identity -- Playing with time -- Playing with emotions -- Playing with consumption -- Playing with bodies -- Conclusion: the playful is political
Control code
ocn971129490
Dimensions
22 cm
Extent
xiii, 223 pages
Isbn
9781517900694
Lccn
2016043311
Media category
unmediated
Media MARC source
rdamedia
Media type code
  • n
Other physical details
illustrations
System control number
(OCoLC)971129490

Library Locations

    • Central LibraryBorrow it
      710 W. Cesar Chavez St, Austin, TX, 78701, US
      30.2713021 -97.7460168
Processing Feedback ...