The Resource Gamify your classroom : a field guide to game-based learning, Matthew Farber
Gamify your classroom : a field guide to game-based learning, Matthew Farber
Resource Information
The item Gamify your classroom : a field guide to game-based learning, Matthew Farber represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Austin Public Library.This item is available to borrow from 3 library branches.
Resource Information
The item Gamify your classroom : a field guide to game-based learning, Matthew Farber represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in Austin Public Library.
This item is available to borrow from 3 library branches.
- Summary
- "This completely revised and expanded field guide is packed with new innovative ideas on how to implement game-based learning and gamification techniques in everyday teaching. With nearly two dozen more experts than the first edition, this book contains interviews with more than 70 authorities in the field, including academics such as James Paul Gee, Kurt Squire, Mizuko (Mimi) Ito, Lee Sheldon, Jordan Shapiro, and Mary Flanagan. The author also shares conversations with experts from numerous organizations such as Common Sense Media, iCivics, DragonBox, Connected Camps, GlassLab Games, Schell Games, Institute of Play, Games for Change, BrainPOP, Tiggly, Toca Boca, ThinkFun, BrainQuake, Filament Games, BreakoutEDU, Kahoot, Classcraft, and more. Featuring a new introduction, as well as a foreword from USA Today's national K-12 education writer Greg Toppo, this book provides new practical lesson plan ideas, ready-to-use games, and links for further research in each updated chapter. Included are best practice recommendations from star game-based learning teachers, including Steve Isaacs, Peggy Sheehy, Michael Matera, Rafranz Davis, Zack Gilbert, and Paul Darvasi. Regardless of your teaching discipline or grade level, whether you are new to game-based learning or if you have experience and want to take a deeper dive, this book will engage and reinvigorate the way you teach and how your students learn!"--Publisher's website
- Language
- eng
- Edition
- Revised edition.
- Extent
- xxi, 346 pages
- Note
- Previous edition: 2014
- Isbn
- 9781433135026
- Label
- Gamify your classroom : a field guide to game-based learning
- Title
- Gamify your classroom
- Title remainder
- a field guide to game-based learning
- Statement of responsibility
- Matthew Farber
- Language
- eng
- Summary
- "This completely revised and expanded field guide is packed with new innovative ideas on how to implement game-based learning and gamification techniques in everyday teaching. With nearly two dozen more experts than the first edition, this book contains interviews with more than 70 authorities in the field, including academics such as James Paul Gee, Kurt Squire, Mizuko (Mimi) Ito, Lee Sheldon, Jordan Shapiro, and Mary Flanagan. The author also shares conversations with experts from numerous organizations such as Common Sense Media, iCivics, DragonBox, Connected Camps, GlassLab Games, Schell Games, Institute of Play, Games for Change, BrainPOP, Tiggly, Toca Boca, ThinkFun, BrainQuake, Filament Games, BreakoutEDU, Kahoot, Classcraft, and more. Featuring a new introduction, as well as a foreword from USA Today's national K-12 education writer Greg Toppo, this book provides new practical lesson plan ideas, ready-to-use games, and links for further research in each updated chapter. Included are best practice recommendations from star game-based learning teachers, including Steve Isaacs, Peggy Sheehy, Michael Matera, Rafranz Davis, Zack Gilbert, and Paul Darvasi. Regardless of your teaching discipline or grade level, whether you are new to game-based learning or if you have experience and want to take a deeper dive, this book will engage and reinvigorate the way you teach and how your students learn!"--Publisher's website
- Cataloging source
- DLC
- http://library.link/vocab/creatorName
- Farber, Matthew
- Dewey number
- 371.33/7
- Index
- index present
- Literary form
- non fiction
- Nature of contents
- bibliography
- Series statement
- The New Literacies and Digital Epistemologies series
- Series volume
- vol. 77
- http://library.link/vocab/subjectName
-
- Educational games
- Educational technology
- Learning
- Lesson planning
- Educational games
- Educational technology
- Learning
- Lesson planning
- Label
- Gamify your classroom : a field guide to game-based learning, Matthew Farber
- Note
- Previous edition: 2014
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- volume
- Carrier category code
-
- nc
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Control code
- ocn958224489
- Dimensions
- 23 cm.
- Edition
- Revised edition.
- Extent
- xxi, 346 pages
- Isbn
- 9781433135026
- Lccn
- 2016040486
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
-
- n
- Specific material designation
- regular print
- System control number
- (OCoLC)958224489
- Label
- Gamify your classroom : a field guide to game-based learning, Matthew Farber
- Note
- Previous edition: 2014
- Bibliography note
- Includes bibliographical references and index
- Carrier category
- volume
- Carrier category code
-
- nc
- Carrier MARC source
- rdacarrier
- Content category
- text
- Content type code
-
- txt
- Content type MARC source
- rdacontent
- Control code
- ocn958224489
- Dimensions
- 23 cm.
- Edition
- Revised edition.
- Extent
- xxi, 346 pages
- Isbn
- 9781433135026
- Lccn
- 2016040486
- Media category
- unmediated
- Media MARC source
- rdamedia
- Media type code
-
- n
- Specific material designation
- regular print
- System control number
- (OCoLC)958224489
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<div class="citation" vocab="http://schema.org/"><i class="fa fa-external-link-square fa-fw"></i> Data from <span resource="http://link.library.austintexas.gov/portal/Gamify-your-classroom--a-field-guide-to/jleVwhL6TNY/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.library.austintexas.gov/portal/Gamify-your-classroom--a-field-guide-to/jleVwhL6TNY/">Gamify your classroom : a field guide to game-based learning, Matthew Farber</a></span> - <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.library.austintexas.gov/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.library.austintexas.gov/">Austin Public Library</a></span></span></span></span></div>