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The Resource Designing creatures & characters : how to build an artist's portfolio for video games, film, animation, and more, Marc Taro Holmes

Designing creatures & characters : how to build an artist's portfolio for video games, film, animation, and more, Marc Taro Holmes

Label
Designing creatures & characters : how to build an artist's portfolio for video games, film, animation, and more
Title
Designing creatures & characters
Title remainder
how to build an artist's portfolio for video games, film, animation, and more
Statement of responsibility
Marc Taro Holmes
Title variation
Designing creatures and characters
Creator
Author
Subject
Language
eng
Summary
"Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine"--Publisher's description
Cataloging source
YDXCP
http://library.link/vocab/creatorName
Holmes, Marc Taro
Dewey number
741.6
Illustrations
illustrations
Index
index present
LC call number
  • N7433.8
  • NC997
LC item number
  • .H55 2016
  • .H55 2016
Literary form
non fiction
http://library.link/vocab/subjectName
  • Characters and characteristics in art
  • Figure drawing
  • Comic books, strips, etc.
  • Animated films
  • Computer animation
  • Drawing
  • Video game characters
  • Computer graphics
  • Computer drawing
  • Graphic arts
  • Fantasy in art
  • Comic strip characters
  • Cartoon characters
  • Computer art
  • Graphic novels
  • Graphic artists
  • Art portfolios
  • Art portfolios
  • Graphic artists
  • ART / Reference
  • ART / Subjects & Themes / Science Fiction & Fantasy
  • ART / Techniques / Drawing
Label
Designing creatures & characters : how to build an artist's portfolio for video games, film, animation, and more, Marc Taro Holmes
Instantiates
Publication
Note
Includes index
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Control code
ocn934886175
Dimensions
26 cm
Extent
192 pages
Isbn
9781440344091
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations (chiefly color)
System control number
(OCoLC)934886175
Label
Designing creatures & characters : how to build an artist's portfolio for video games, film, animation, and more, Marc Taro Holmes
Publication
Note
Includes index
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Control code
ocn934886175
Dimensions
26 cm
Extent
192 pages
Isbn
9781440344091
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations (chiefly color)
System control number
(OCoLC)934886175

Library Locations

    • Central LibraryBorrow it
      710 W. Cesar Chavez St, Austin, TX, 78701, US
      30.271302100000 -97.746016800000
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